
Assassin’s Creed : Shadows Claws of Awaji
Quest Design : The Puppet Show
- Assassin’s Creed Shadows with a new perspective: a 2D camera view.
- Three different characters are playable, each with specific gameplay: narrative, combat, and stealth
- Use of a Japanese theater theme for visuals and narration (Ex : Presence of a narrator)
Quest Design : Prison Break
- The quest focuses on Naoe and Yasuke helping each other.
- Multiple variations are based on whether the player used the secret passage or went in frontally.
- For the first time, Naoe and Yasuke are physically present in gameplay, outside the hideout.
Quest Design : Dead by Daylight Event
- Collaboration with Behaviour Interactive’s game: Dead by Daylight.
- The goal is to simulate a typical game of Dead by Daylight.
- The final fight is more occult, allowing for more fantastical elements.