Assassin’s Creed : Shadows Claws of Awaji



Quest Design : The Puppet Show

  • Assassin’s Creed Shadows with a new perspective: a 2D camera view.
  • Three different characters are playable, each with specific gameplay: narrative, combat, and stealth
  • Use of a Japanese theater theme for visuals and narration (Ex : Presence of a narrator)


Quest Design : Prison Break

  • The quest focuses on Naoe and Yasuke helping each other.
  • Multiple variations are based on whether the player used the secret passage or went in frontally.
  • For the first time, Naoe and Yasuke are physically present in gameplay, outside the hideout.


Quest Design : Dead by Daylight Event

  • Collaboration with Behaviour Interactive’s game: Dead by Daylight.
  • The goal is to simulate a typical game of Dead by Daylight.
  • The final fight is more occult, allowing for more fantastical elements.